Making Hardware Less Hard
Born tinkerer. After receiving a Mechanical Engineering from Georgia Tech, I've spent the last decade helping companies ranging from seed stage startups to the largest tech companies build and ship products to customers around the world.
Director of Global Supply Chain
ROOM is the leading manufacturer of modern “phone booths” for the open office, giving workers space to take calls, video conferences, and do focus work. During my tenure, I built the manufacturing operations organization from first hire to a team and processes capable of supporting 10,000+ annual units and enabling support of a 4.5X CAGR.
FACEBOOK REALITY LABS
Manager, Global Supply Chain
At Oculus, I developed supply chain strategies, partners, processes, and systems into a scalable organization capable of producing world class virtual reality devices at scale. Lead efforts to introduce lithium ion battery solutions into industry first tether-free 6 DoF VR products.
Global Supply Manager
Directly responsible for the capacity, costing, and manufacture of custom functional and cosmetic mechanical components worth over $400 million annually on the iPhone Mechanical Enclosures team directly supporting the iPhone 6s and 7 product launches.
Sr. Mechanical Engineer
Lead all aspects of the mechanical design for premium portable Bluetooth speakers and accessories from concept to mass production. Successfully ramped the company’s first product into mass production overseeing all mechanical design, assembly, testing and quality issues. Owned complete mechanical design for the FugooXL a large waterproof, shock resistant Bluetooth speaker including the mechanical enclosure, sealing system, electro-mechanical assembly and wiring.
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